
10/29/2010 Software Integrator Guide P1026208-001 Rev. B
6
Learning ZPL
Overview
The section has exercises designed to get you to explore, recognise functions and
structure, and quickly transition to coding with ZPL. The exercises start by having you
modify simple ZPL code of common tasks needed to modify your prototype receipt design.
The exercises progress to how to modify, simplify, and re-use ZPL code. The later
exercises in this chapter become more of a series of tutorials on how to modify the coding
examples of typical kiosk printer usage scenarios.
Each exercise is intended to allow you to explore a particular ZPL command or kiosk
printer feature or function while using the ZPL Programmer’s Guide for your ZPL kiosk
printer as reference. All commands and command names are included for the relevant
commands related to that exercise.
All test operations are run through the ZebraDesigner Windows driver accessed via the
ZebraDesigner applications ‘Printer Settings’ in the ‘File’ menu. At any time, you can
experiment with ZebraDesigner and contrast and compare code results with the exercises
shown here.
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